In order to get more accurate results, our search has the following Google-Type search functionality:
If you use '+' in front of a word, then that word will be present in the search results.
ex: Harry +Potter will return results with the word 'Potter'.
If you use '-' in front of a word, then that word will be absent in the search results.
ex: Harry -Potter will return results without the word 'Potter'.
If you use 'AND' between two words, then both of those words will be present in the search results.
ex: Harry AND Potter will return results with both 'Harry' and 'Potter'.
If you use 'OR' between two words, then bth of those words may or may not be present in the search results.
ex: Harry OR Potter will return results with just 'Harry', results with just 'Potter' and results with both 'Harry' and 'Potter'.
If you use 'NOT' before a word, then that word will be absent in the search results.
ex: Harry NOT Potter will return results without the word 'Potter'.
Placing '""' around words will perform a phrase search. The search results will contain those words in that order.
ex: "Harry Potter" will return any results with 'Harry Potter' in them, but not 'Potter Harry'.
Using '*' in a word will perform a wildcard search. The '*' signifies any number of characters. Searches can not start with a wildcard.
ex: Pot*er will return results with words starting with 'Pot' and ending in 'er'. In this case, 'Potter' will be a match.
'Essential reading for anyone who wants to understand why Australia has made the decision to go to war - over and over again.' Professor Peter Stanley, UNSW Canberra
'A masterful study of Australian war leadership, by Australia's pre-eminent military historian.' Professor Emerita Joan Beaumont, author of Broken Nation
'The War Game is compelling. This is not a game.' Dr Brendan Nelson AO, President Boeing Australia, New Zealand and South Pacific
'A book of lessons for Australian political leaders on managing wars.' The Honourable Kim Beazley AC, Governor of Western Australia
Committing the nation to war is the gravest decision its leaders can make. The War Game examines why and how Australia went to war, and how it managed the nation's nine conflicts between the First World War and the Iraq War. It explores the relationships between some of the most dominant political leaders in Australian history - Billy Hughes, Robert Menzies, John Curtin, Harold Holt, John Gorton, Bob Hawke and John Howard - and their top military commanders, including William Birdwood, John Monash, Brudenell White, Thomas Blamey, Vernon Sturdee, Douglas MacArthur, Sydney Rowell, Frederick Scherger, John Wilton, Peter Gration and Peter Cosgrove.
The War Game raises important questions about the process of war leadership. Should political leaders leave the conduct of the war to their top military commanders or should they interfere? Have Australia's war leaders always made wise decisions? Given that Australia has always fought as a junior partner in a coalition, either within the British Empire or as part of the US alliance, how should Australia's leaders manage these alliance arrangements? And how should Australia's future war leaders prepare for the tasks ahead?
Ultimately, it is the soldiers, their families, and the people of Australia who bear the burden imposed by the decisions of the war leaders. Based on exhaustive research, The War Game is about the greatest challenges likely to face Australia's leaders.